SDL_Camera
A handle to a physical camera device. Freed when references drop or camera is closed.
frame() function
Acquire the latest camera frame (as an SDL_Surface). Returns undefined if no new frame is available yet. Throws on error.
Returns: SDL_Surface or undefined.
release_frame(surface) function
Release a frame surface previously acquired via camera.frame(). Must be done for each acquired frame.
surface: The surface to release.
Returns: None