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Prosperon Documentation
SDL_GPUBuffer
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Prosperon Documentation
Preface: The Prosperon Vision
A Tutorial Introduction
Programs: Programs and Modules
Rendering, the camera & the world
Resources & Data
Program events and an example input system
Building & Releasing
Appendix A - dull
Appendix B - api
Appendix B - api
actor
console
prosperon
use
Modules
Types
Types
PHYSFS_File
SDL_Camera
SDL_Cursor
SDL_GPUBuffer
SDL_GPUBuffer
Table of contents
name() function
SDL_GPUCommandBuffer
SDL_GPUComputePass
SDL_GPUComputePipeline
SDL_GPUCopyPass
SDL_GPUDevice
SDL_GPUFence
SDL_GPUGraphicsPipeline
SDL_GPURenderPass
SDL_GPUSampler
SDL_GPUShader
SDL_GPUTexture
SDL_GPUTransferBuffer
SDL_Renderer
SDL_Surface
SDL_Texture
SDL_Thread
SDL_Window
datastream
enet_host
enet_peer
font
rtree
sprite
timer
transform
Table of contents
name() function
SDL_GPUBuffer
name()
function