SDL_Texture
A 2D GPU-accelerated texture for rendering with SDL_Renderer. Freed automatically.
mode(mode) function
Set texture scale mode or filtering mode (nearest/linear).
mode: A string or numeric mode to set (e.g., 'linear').
Returns: None
A 2D GPU-accelerated texture for rendering with SDL_Renderer. Freed automatically.
Set texture scale mode or filtering mode (nearest/linear).
mode: A string or numeric mode to set (e.g., 'linear').
Returns: None