Building & Releasing
To build and release your game, simply put all of your game assets in the folder into a zip (not including prosperon itself!) named game.zip
, and ship it in the same folder as the prosperon
executable for the given platform. game.zip
is mounted, if present, before any other path, so it will be explored first for assets; in effect, anything in the folder is a 'mod' for a present game.zip
!